Thomas Jarington wrote:So, going back to my big, bold print of a solution: "What happens in the Forum STAYS in the forum and does not effect anyone RP'ing in the world unless a player wants it to effect their character."
Well, perhaps you should make that statement at the beginning of all
your stories (or at least the ones in which you have no intention of limiting yourself), so that nobody takes them to be anything more than "Jarrington's Bizarro WoW". I'd be totally cool with you being off in your own little world where anything you want to happen, happens however you want it to. Heck, I may even participate, given the opportunity. (Probably with Varian/Garrosh action)
However, I do try pretty hard to make sure that when I diverge greatly from the backdrop of the WoW universe we're given -- which I have done and will continue to do -- that I also leave room for disbelief
. The action may be very intense, but its scope is also very narrow, so people can pick and choose more readily if they want to become involved, and how. I don't WANT my stories to be considered my own little Bizarro WoW. (Well, with the exception of the Fagerboozle stories, because he's Bizarro Dorf, and if anyone takes THOSE seriously... well. Some medication might be in order.) I like very much for my work to be able to dovetail easily into the rather expansive universe we've been given to play in, and be something that can be widely accepted as having happened, or at least have enough plausibility as to be possible
. Hence my nervousness when going out on RP limbs, knowing that I'm on a line where someone can say "that's bullshit." At that point, I either have to agree to disagree, or change my story to bring it in line with the known world.
The more successful stories tend to be ones in which a reader (or viewer if we're talking a visual format) can either COMPLETELY suspend disbelief because it is clear the story is not intended in any way to mimic real life, or they are as close to being 'accurate' with just tiny differences that allow for the events in the story, without contradicting the world that the reader is familiar with
Thomas Jarington wrote:Anyway, I doubt anyone will follow that, instead, insist that I am god-moder and constantly coerce others to play.
Well, I'd like to point out that many god-moders don't have a clue that they are engaging in god-mode. A good litmus test for yourself would be "How many people does my action affect?" Is it a few individuals? Is it a town? An entire race? Every step you take in that regard, puts you more and more in control of the action and the 'world'
. In essence, the bigger it gets, the closer to God you become. Because at every increment, you start taking AWAY options from more and more people, and are more and more likely to hit a situation where someone notices and CARES.
If ultimately, your choice is "No one, because none of it should be considered 'real'", then have at it! Go friggen bugnuts!
Thomas Jarington wrote:I actually thought people were having fun with the Funk story, which was the reason I posted the Clockwork Tiger as open. Silly me for thinking otherwise.
The Funk story WAS fun until it started getting out of hand and it became clear that your belief in "anything goes for a good story!" was clashing with some of the more conservative sentiments of some of the other collaborators. That, and you made it pretty plain that you didn't enjoy being towed back into Non-Jarrington WoWspace. So, it wasn't fun for you anymore, and it wasn't fun for us.
As for the Tiger story, I haven't read a word of it. Sorry. A) The Moriarty character doesn't appeal to me, and more importantly B) I didn't have time to spend reading stuff I probably wasn't going to enjoy. What DID irk me about it was when I was asked "What will SCG's official response going to be?" My immediate thought was (and I think I actually SAID it too) "There needed to be an official response!?" Well, apparently YEAH, there was a clear expectation because the story fell right in the MIDDLE of what SCG would normally handle. I hadn't been approached beforehand to see if I or any of my officers were interested in participating, so by the time I found out that there was anything I was 'supposed to have' responded to, the story was well under way, I still had no time for it and even LESS interest for it under the circumstances. I warned Verin that he could get involved if he just wanted to romp, but that it couldn't rationally happen without its being made official, and at that stage I wasn't about to try to scramble to make it work. So it was going to be relegated to "It never happened." Which, I really dislike having to do, given my desire to see things come together well.
Now, before you think you're being singled out for being naughty, let me say that there have been a thread or two in recent memory that I felt I HAD to read to understand what was going on in the world, but really
didn't enjoy. People can confirm that I was repeatedly begging for summaries, because I just couldn't slog through another installment. (and before you say "Oh well, you don't HAVE to read stuff!" I beg to differ: I can count multiple times when people in-game would tell me 'Oh, this and that thing happened over at the Sanctum!' which placed me in the awkward position of having to tell someone that I wasn't reeeeaaaallly reading their stuff, and would they please just TELL me what my character would know about the situation?)
Anyway. You're not the only one. But you, and everyone else, CAN try to avoid it going forward. Or just have a Bizarro