Immediately, I apologize if this post seems self-serving. I just wanted to put some of my thoughts out there since being informed (repeatedly) of my other-me meeting his untimely fate on Draenor, and what the implications of his existence might be on my character.
Apparently there was an other-me on Draenor. He didn't fare so well, sadly. On the plus side, that time travel paradox resolved nicely. I mean, it's awkward lighting my... him... other-me on fire, but you know.
I find it interesting though, the implications of (purely unintentionally) having an NPC with the same name as my character, especially in a situation like this, with travelling back in time. In general, Blizzard gives us a world, some guidance through lore, a few hard and fast rules, but we are largely left to our own devices when it comes to creating our character's story. So what happens, then, when suddenly, in a situation of meeting alternate versions of major characters, you meet yourself? In this case, other-me is dead. But the very existence has implications for the story I have created for my character. In essence, that freedom of story creation is stripped away if I assume Lukar of Draenor to be Lukar the me. The history of the Frostwolf Clan is fairly well-documented, leaving little room for interpretation.
I see myself as having two options. I can either play it off as some other orc bearing my name, or I can accept the opportunity (and story) handed to me. Both options present interesting opportunities.
To me, part of the fun of playing Lukar in RP has been that he stood out among other orcs. He was, broadly speaking, a pacifist. He was an advocate for peace and reconciliation at almost all times. He pushed for unity among the original guilds of the Vanguard, he sacrificed his honor to betray plans of the Vanguard to the Twilight Empire and gave away the location of the Order's headquarters at the time. One of the driving forces behind all these was that he, like Saurfang, felt a tremendous sense of regret for his actions when possessed by the blood curse. He joined the Aldor in Burning Crusade in order to try to make some sort of amends for his actions in the slaughter at Shattrath and Karabor. He long ago fighting "for the Horde" and instead adopts the mantle of fighting "for Azeroth," seeing it as the least he can do to try and protect a world he helped to ravage.
If I accept this NPC as actually being an alternate universe version of Lukar, it would mean, of course, that he was born a Frostwolf. In Lukar's backstory I had given him his own clan. Not a Chieftain, of course, and just a small clan, one which in current time has been completely wiped out. Obviously this would go away. Much of his actions on Azeroth during the wars would be gone too. Whether or not he participated in the siege of Shattrath would be questionable as well, at least based off what I've read of the Frostwolves. He still would have committed some atrocities on Draenor (the sack of Telmor comes to mind), but I wonder if he would have had the same experiences as he otherwise might have had.
So, while a lot of this is rambling by me as I sort through this in my head, I'm curious: what would you do if suddenly Blizzard essentially wrote your character's story for you? Me, I think I'm going to take the opportunity handed to me. While it requires some adjustments to his backstory, I like the roleplay possibilities of Lukar meeting himself, or rather discovering more of himself. I can see a scenario where Lukar is fascinated by the shamanistic rituals of his people, having grown up in a society that had become largely dominated by fel magics (Lukar being in his late 40s would have had little exposure to an orcish society not infected by Gul'dan and the Shadow Council).
But again, what about you?