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Thomas Jarington
Thomas Jarington
Posts: 210
Joined: April 8th, 2014, 10:55 am
Location: Vancouver, BC Canada
Thomas Jarington

Previously, on Alas, Gilneas!

Postby Thomas Jarington » November 3rd, 2014, 2:13 pm

Last Season, on Alas, Gilneas!...

Once the wandering Worgen left Darkshore and ventured into the great city of Stormwind, things changed dramatically for the group. Abacus Oakland, son of a Lord and part of Gilnean aristocracy, found evidence of his family in the archives of the Stormwind. Emboldened by his discovery, he vowed to find his father.

Yet danger lurked within the young warrior, as fear of the feral wolf raged deep - tinged with dark memories of death and destruction before the cleansing. Thought to be a minor issue, the group helped Abacus manage the rage, using caring words and mental training to help him control the changes.

All was fine, until one day, it exploded from the young man in the form of a vicious attack on the young Magpie, who came within moments of death - had it not been for the brave heroics of the family. Outraged at her furry family for not killing Abacus for his crime, the young bird flew the nest - leaving them in Darkshire in the dead of night.

When the group awoke the next morning, she was gone - never to be heard from since.

Saddened by her disappearance, the group continued onward, seeking desperately for a means of helping Abacus control his inner horrors, while dealing with the suspicions of the townsfolk and their hatred for Worgen. Learning of a possible cure, the group arrived on Raven Hill, and through the use of a potion, Abacus was cured of his rage.

After dealing with the haunted denizens of the neighboring graveyard, the group went back to Darkshire, only to bear witness to a vicious assault upon the town by an old hermit riding an undead monstrosity. Realizing that they had inadvertently assisted the crazed being in building the construct, our furry friends were faced with a decision:

Help the citizens of Darkshire kill the beast, or run for their lives.

The decision was made when the local citizens began blaming them for their town's destruction, giving the Worgen no other choice but to flee - leaving the town burning, and the monster rampaging unabated through the town.

Stormwind offered rest and respite, as well as plenty of food for Lynnie - upset that she had to pay, yet shocked she had the coin to do so. Moving onward was not on their minds, being quite happy with settling in, with comfort and safety provided. Jacob Wakefield changed that with a request he had received from the Cenarion Circle, one that would send them behind enemy lines and into the Silverpine forest.

The destination: Shadowfang Keep.

Days and nights of hardship had them arriving at the massive fortifications that the Forsaken had built on the edge of Silverpine forest. Thoughts of going back were quickly erased when Jake saved the bears from their horrific spider infestations by killing them, and the spider eggs fastened to their backs.

Knowing that the Forsaken would be alerted, they had no choice but to slip around the walls, across the front gates of their former land and into Pyrestone Village at the base of the sinister-looking keep. Inside the Keep, a new 'friend' attached himself to the group - one named Emerys. A shady sort, he constantly kept Lynnie on edge by slipping in and out of the shadows - appearing when least expected.

Now five again, they entered the keep proper, gathered the supplies Jake needed, fought horrific shadowfiends and, in the end, faced off against an old acquaintance: Lord Godfrey.

With loot-filled bags bursting at the seams, the group escaped the Shadowfang and eventually made their way back to Stormwind; thought not without numerous and exciting adventures. Jacob had his staff created in the Moonglade, with the promise that his deeds would warrant future expeditions into new lands. Abacus Oakland had a new suit of armour, Lynnie had bags filled with food and Percy found a new, powerful robe.

Emerys faded into the shadows, never to be seen again - pleased he was rescued from the Keep, and even happier with the loot he snuck away with.

Summer faded into fall, and with it came Brewfest. With plans to attend, the group prepared to depart for Ironforge. Not wanting to wait, Lynnie and Jake managed to find their way to the tram and, after several attempts, managed to catch one bound for Ironforge.

Meanwhile, Abacus once again went in search of Family, leaving Percy to decide what would be best: hunt for Abacus, or meet the others in Ironforge.

Brew won out, and with Percy off to Ironforge, Abacus disappeared - leaving nary a word for his furry family regarding his departure. Saddened, the trio wandered around the snow-filled lands of Ironforge - trying to decide what they should do next, and where their place in the world should be.

And as the season came to it's conclusion, the trio stood outside the gates of Gnomeregan, in the snow and staring into the distance - wondering how they ever ended up here, and what lay in store for them in the future.

Would they give up wandering, retire to Stormwind and live off of the coin they had earned during their journeys? Would Abacus ever be found again, or was he dead and rotting away inside a backwater portion of the Stormwind canals? Would the group spilt even more, or would new friends be found?"

Stay tuned! As these questions, and more, will be answered in the upcoming and exciting Season Three of...

Alas, GILNEAS!

=============================================
Thomas Jarington & Co.

Thomas Jarington
Thomas Jarington
Posts: 210
Joined: April 8th, 2014, 10:55 am
Location: Vancouver, BC Canada
Thomas Jarington

Re: Previously, on Alas, Gilneas!

Postby Thomas Jarington » November 3rd, 2014, 4:32 pm

This post will set up season three and the journey onward. The plan is to head to Desolace. However, the only path there is through Ashenvale and the Stonetalon Mountains (via Darnassus, etc), both of which are war zones and in conflict.

Therefore, our furry friends, who had avoided the war thus far, will be plunged directly into it - if only to get to Desolace. I have also researched quests that we will do along the way (most grey to us) that will immerse us slowly into the conflict.


For the beginning of Season 3, we will start in Ironforge, at the Bronze Kettle, where the trio is learning better ways to feed their bottomless pit of a street wolf named Lynnie.

===================================

Currently, On Alas, Gilneas!...

The trio has arrived from the frozen wilderness of Dun Morogh into Ironforge, and made their to the Bronze Kettle, where the chef is teaching them new methods of cooking so the half-starved Lynnie can survive while in the wild. As Chef Daryl is explaining to Lynnie how the dough is supposed to be cooked before being eaten, and bread is tastier than batter, a Kal'dorei courier enters the building, carrying a letter from the Kingdom of Darnassus.

Dear Friends,

We sincerely hope that this letter finds you well, and that Elune has blessed your travels since leaving our realm. Word has spread of your great deeds around Azeroth, and since helping you escape from doomed Gilneas, we have kept our eyes upon you - marking you as ones for potential greatness. Your people still maintain a residence within our city, and have made use of our services and kindness (much like yourselves) since being rescued from the falling of Gilneas.

While we greatly appreciate your moderate efforts in Darkshore, we now have need to call upon you further.

As you might recall during your brief time in Darkshore, war is pushing in our borders, and we struggle to hold back the tide. No matter how powerful our people are, the might of the forces arrayed against us grow ever stronger, and it is all we can do to maintain the status quo.

Therefore, we have a request.

Research has revealed the existence of great relics of power lying within the ancient ruins of the land named Desolace. The relics are of Elune, and groan in agony from their energy being syphoned away by unknown entities. We fear the worst, and with the current conditions in the world, we can no longer ignore their pain.

We need you to travel to Nijel's Point in Desolace, locate these artifacts and secure them for the Kal'dorei. While there, anything else you can do to discover the source of Elune's pain would be greatly appreciated. We fear the Burning Blade is behind this, growing ever stronger, possibly heralding a return of the Burning Crusade.

We cannot be caught again unaware.

It is a long and difficult journey, through war-ravaged lands. Therefore, we have sent you a guide, someone of your own kind, to help you find your way there. In addition, he will provide maps of the path to Nijel's Point, making your journey a bit easier.

As a final request, we ask that you assist the towns and villages along the way, especially those enveloped in the current conflict. Every bit added to the push will help drive away the marauding forces of darkness which seek to overwhelm the world, and our people.

Thank you for your assistance, and we look forward to your success and continued greatness.

Blessings of Elune be upon you!

{signed} The Kingdom of Darnassus
Thomas Jarington & Co.

Thomas Jarington
Thomas Jarington
Posts: 210
Joined: April 8th, 2014, 10:55 am
Location: Vancouver, BC Canada
Thomas Jarington

Re: Previously, on Alas, Gilneas!

Postby Thomas Jarington » November 6th, 2014, 2:41 am

Previously, on Alas, Gilneas!...

11/5/2014
season 3, episode 1


"Hungering for Desolation"


As the trio gathered in Ironforge to satisfy Lynnie's hunger, a Kal'dorei messenger from Darnassus arrived with an ominous, and rather threatening, letter requesting the aid of our furry friends to find missing relics in a land called, Desolace.

Accompanying the letter was a Worgen Hunter named Desmond Finch, a rather imposing figure who had maps of the region and was tasked by Darnassus to be their guide for the journey. Of course Jake was excited about the prospect of leaving the cavernous city of the Dwarves, while Lynnie and Percy were somewhat suspicious - especially when there was no mention of PAY for the four to make the journey.

However, with some spiced bread in Lynnie's bottomless stomach, and Finch's announcement of being paid in gold, the mood changed dramatically, and in moments, the furry four were marching toward the tram to Stormwind - led by the newcomer, Finch.

As Jake and Lynnie discussed what sort of food could be purchased with gold coins, and how Desolace was lined with gold, another Gilnean overheard the discussion and asked if he could tag along. Armoured in heavy mail, and carrying a sharp, large sword over his shoulder, Jake immediately welcomed the man to join them, drawing the ire of both Percy and Lynnie.

Introductions were made, and the furry four suddenly became five, as Maxwell Norton, explorer and mercenary joined them on the tram to Stormwind, the boat to Darnassus and the flight to Lor'danel on Darkshore.

After Percy & Lynnie secured a payment contract from the Elves, they found a flight to Darkshore and joined Jake, FInch and Maxwell, who were discussing the map and where it led. It was then that Jake announced that he had invited Maxwell to join them on the journey to Desolace.

Though clearly not pleased, Percy and Lynnie 'welcomed' the Gilnean and, in moments, the group was galloping on all fours toward Ashenvale.

The first river crossing created a bit of a conundrum, as Jake followed Finch up the broken cliff and leaped across the water - landing upon the opposite shore, where the road picked up once more. Maxwell was right behind, landing on the road with ease.

However, all was not well, as Percy and Lynnie were nowhere to be seen. Concerned for his friends, Jake called out their names, running up and down the shore and looking into the water, as past memory bubbled to the surface - fearing the pair had been swept away by the rushing rapids.

It was Maxwell that saw them first, telling Jake that the others were up the road and safe from the raging river. Asking how they got there, Finch pointed out that the pair should have followed their guide, to which Lynnie replied that Jake should be following Percy, as they remembered that crossing via the lake was much easier.

However, it was Finch that took the lead, showing our furry friends the finest methods of crossing the following set of streams, bounding easily through the air - clearing the water with ease.

After running for what seemed like hours, the group arrived in Ashenvale, and stopped at an outpost for a quick breather. Finch, slightly annoyed at the lack of stamina from the group, merely hung back and watched as the others panted from the effort of running. Months of brewfest and faires had taken it's toll on the Worgen, leaving them slightly out of shape and breathless from the dash through Darkshire.

There was little time to rest, though, as the Sentinel guarding the outpost proclaimed that a Horde force was just over the rise, and would attack if nothing was done. Preemption was the key, she said, and asked the group to make the move. Another Elf, A Cenarion Ambassador, requested that the group gather leaves from a plant that grew where the Horde were staging, that it would save the life of a little girl in Astranaar.

Leery about helping, Percy asked Finch where Astranaar was in relation to their journey. When the guide pointed out that it was on their route, the group decided to help the little girl, though avoid the Horde if at all possible. When the mention of payment arose, Jake boldly walked forward and asked, quite bluntly, who much they would be paid to help the little girl.

Which earned Jake a round of admonishment from the group, even Maxwell the Mercenary seemed taken aback at Jake's impoliteness.

As the group discussed possibilities, A forsaken appeared on a flaming horse - trotting onto the path to the outpost and dismounting in a show of bravado. While Jake yelled, RUN, the others unsheathed their weapons, and when the heavily armed Forsaken summoned his demon, the group attacked.

For a moment, it looked like the Forsaken would be the victor, as fire rained from the sky at his request and his demon attacked with wild abandon. But the tide quickly turned, and the Gilneans beat the monster back, forcing it to sacrifice it's demon to save it's own skin.

To no avail, as arrows, swords and spells pounded into the brave Forsaken, sending the walking dead running into the forest, where it finally fell to the furry five's fury.

Enraged at the audacity of the Forsaken, Percy called the charge, and with a cry for Gilneas, led the group in the preemptive strike against the Horde of which they had initially tried to avoid. It was over before they knew it, as the Horde (Forsaken, as they soon discovered) were poorly matched, and quickly died under the fierce, Worgen assault.

The forest fell quiet as the last of the Horde forces dropped under a final slash by Maxwell's giant blade. Lynnie shivered from the cold, noting that the sky was darkening and night falling on the mysterious Elven forest. So, after gathering their plants for the sick child, the Gilneans raced back to the outpost and told tales of their great deeds.

Impressed, the Cenarion Ambassador asked them to ride onward to the next outpost, where another Cenarion would know what to do with the plants. Complaining about the cold, Lynnie agreed to go forward, so long as there was food at the end of the sort run.

Guided by Finch, once more the Gilnean's ran - this time toward Maestra's Post, where food and rest would be waiting.

Imagine their surprise, when they topped the hill and ran right into a massive military assault on the very post they planned to rest. Urging the group into the protective cover of the lodge, Percy led the group toward the only building not burning, dodging exploding catapult shots along the way.

Panting from fear, fire and foe, the group gathered inside the lodge and stared in horror at the scene unfolding outside. If they had any hope of rest, it was quickly put to bed, as the horrific bellows of the Horde general sent shivers racing through their hearts - casting doubt over the decision to ever leave Ironforge...

===========================

Will the furry five survive the fight for Maestra's Post, and live to see another day? Will the original trio finally welcome Finch and Maxwell into their fabulous, furry family? Will Lynnie's stomach ever be filled, or is it destined to be forever a bottomless pit?

Stay tuned, as these questions and more may be answered on next week's episode of...

ALAS, GILNEAS!
Thomas Jarington & Co.

Thomas Jarington
Thomas Jarington
Posts: 210
Joined: April 8th, 2014, 10:55 am
Location: Vancouver, BC Canada
Thomas Jarington

Re: Previously, on Alas, Gilneas!

Postby Thomas Jarington » November 18th, 2014, 1:28 pm

Previously, on Alas, Gilneas!...

11/12/2014
season 3, episode 12

=====================

::Insert Fabulous Announcer Voice::

Due to a mysterious wrinkle in the fabric of space and time that interrupted our broadcast, thus sending numerous citizens of Azeroth into the past, our originally scheduled program, Alas, Gilneas! was not seen. However, it WILL return this week in it's regular time slot.

Thank you.

"Sniff! Sniff!"
"Hoooowwwwwwwwwwwwwwwllllllllllllllllllllllllllllllllllll"

::Insert Dramatic Worgen Adventure Music::
Thomas Jarington & Co.

Thomas Jarington
Thomas Jarington
Posts: 210
Joined: April 8th, 2014, 10:55 am
Location: Vancouver, BC Canada
Thomas Jarington

Re: Previously, on Alas, Gilneas!

Postby Thomas Jarington » December 8th, 2014, 7:13 pm

Previously, on Alas, Gilneas!...

Out of the Frying Pan
Season 3, Episode 2
11/19/2014

As our furry friends settled in for the night at Maestra's Post, a lull in the battle descended upon the tavern-turned refuge, thus bringing an unexpected night of rest to the travelers. Not expecting to be tossed into war, discussions before bed centered around what to do on the morning, and whether to help the beleaguered Elves being pushed hard by the Horde's catapults and shock troops.

Percy offered the suggestion of first helping the sick girl in Astranaar, the reason they were in the Post to begin with, before deciding whether to fight a war. Using Finch to lead the way, the group entered the wild and made their way toward a strange, horse-looking being called a 'Keeper'.

And the being was fighting off writhing tentacles punching through the soft, forest ground. Leaping into action, the group tore into the vile things, leaving rubbery chunks of octopus-like arms squirming on the ground. As Jake filled the mysterious vile with the Light from Elune, Percy and the others attacked another odd creature, one that made Percy become distant and quiet.

Not a normal creature by any account, it had a face filled with smaller tentacles, just like the giant ones they had severed. Difficult to kill, the four filled it's body with bullets and magic, bringing it down in short order and making the Keeper very happy, and sending them back to the Post with blessings of the forest.

By this time, the Horde had renewed their attack, and were pressing hard against the Elven defense. The Sentinels requested aid from the group, saying they had a all-or-nothing plan to halt the assault and save the lives of everyone remaining. However, if nothing was done, the post would fall and all would be killed by the mad Horde General.

Even this failed to sway most of the group, leaving Jake to slip into his cat form and scout for an escape route. After discovering that they were trapped, he snuck back toward the Post. Unfortunately, Horde scouts spotted him and in moments, Jake was dodging arrow and sword as he raced toward safety.

The Sentinels held their ground, thus saving Jake from certain death as he ran through their lines and let the Elves deal with the Horde.

Explaining there was no way forward without fighting through the force, the group reluctantly agreed to the Elven plan. Using additional Sentinel archers, the group attacked the mechanized catapults while the Sentinels kept the forces at bay. Once destroyed, the group then slipped into the tower and killed the General while he yelled orders.

With a path carved through the enemy force, and thanks from the Elven Sentinels, Finch led the group's flight toward Astranaar - leaving the war zone behind.

Or so they thought.

As they crossed the bridge into the Elven lake-side village, they saw Winged Riders dropping fiery explosives on the buildings and realized that the war they thought themselves free of, was indeed all around them.

Will the Furry Five flee from responsibility and leave the Elves to burn? Would the little girl be cured by Elune's Light, or is she destined to be forever sick on a bed in Astranaar? Would Percy's melancholy be explained or will he sink into further darkness - leaving the group to wonder what is happening?

Stay tuned, as these questions and more will be answered in next week's episode of...

ALAS, GILNEAS!
Thomas Jarington & Co.

Thomas Jarington
Thomas Jarington
Posts: 210
Joined: April 8th, 2014, 10:55 am
Location: Vancouver, BC Canada
Thomas Jarington

Re: Previously, on Alas, Gilneas!

Postby Thomas Jarington » December 8th, 2014, 7:37 pm

Previously, on Alas, Gilneas!...

Into the Fire
Season 3, Episode 3
12/3/2014

"The towns on fire!" Jake yelled as he dashed cross the bridge into Astranaar. "Yes, Jake," Percy said. "I think we can all see that."

"We should help them," Jake said, running toward a Sentinel who seemed to trying to capture their attention. He was handed a water bucket and asked to put out the fires. His friends, too. More of a demand, really, than a request, but still. It was something to do.

Lynnie rolled her eyes and complained about being hungry, while Finch stated they needed to keep going if they were ever to make it to Desolace. Maxwell offered Lynnie some food, which instantly created a bond of friendship. "What about the fires?" Jake said, watching the seemingly heartless scene unfold in front of his eyes. "The town is burning?"

"I'm hungry," Lynnie said. "And Maxwell has food. The Elves had it under control."

"Then why did they give us buckets?" Jake pointed toward the building they had decided to eat dinner inside. "That one is on fire, too. You'll burn up before you can eat." Of course, anything coming between Lynnie and a meal has to be dealt with, and in moments, the furry five were dousing fires.

Then, after that was done, they enjoyed the pleasure of driving glaives around to shoot down the riders. Jake, not being any better driver than he had been in Gilneas, almost took Lynnie's head off with a few blades. Preferring a spray of blades over accuracy, he filled the trees, buildings and sky with the razor sharp disks. Of course, somewhere in the forest, the animal life were regretting his crazed decision.

But the Horde fled under the assault, and soon, Lynnie had her meal. And another. And another. Percy and Jake tried to emphasize that the offer of providing food for Lynnie would come with dire consequences, something akin to an addict needing a fix. Like Jake's mushrooms from his FORMER staff (the one Percy had 'forgotten' to give back to Jake in Stormwind).

FInch finally had his say in regards to leaving the town, especially when sounds of approaching Horde forces came to their attention. So, off the group went again, this time making their way to a "pixie dust tower" and Jake called it, though it failed to glimmer as bright as they hoped.

Instead, it was on the edge of an even LARGER battle - one that engulfed the entire land through which they had to travel.

As Finch pointed out the spiked traps in the road, Percy and Maxwell found alternative routes through the canyon - both successful, and neither of which Jake, Finch or Lynnie bothered to follow. However, they arrived at the same overlook, staring in horror as Horde forces torched whatever trees remained in the valley.

Jake, having explicitly told the Elves, "no' when asked if they would help the war effort (as requested by Percy, of course, having told Jake he needed to learn how to say no), was now inspired to avoid the battle at all cost, and slipped into his cat form to scout a path away from the fire-bringers.

And so it was, with a few leaps and bobbles, the furry five slipped across Stonetalon's battlefield without major incident and found themselves at a crossroads of which Finch had not intended to lead them. As darkness descended upon the Stonetalon, the group spotted a random, armoured warhorse grazing in the grass and decided that if it was safe enough for a horse, it was safe enough for them. Therefore, they pitched camp for the night and prepared to continue onward toward the land named Desolace.

Will Finch's path prove true, or will they find themselves deeper inside of the raging warzone with no hope of escape? Will Maxwell discover that feeding rats is generally a losing proposition, as there is NEVER enough food? Will Jake actually learn the meaning of no, or will he continue to volunteer them for death-defying missions of doom?

Stay tuned! As these questions and more will be answered in next week's episode of...

ALAS, GILNEAS!!!!
Thomas Jarington & Co.

Thomas Jarington
Thomas Jarington
Posts: 210
Joined: April 8th, 2014, 10:55 am
Location: Vancouver, BC Canada
Thomas Jarington

Re: Previously, on Alas, Gilneas!

Postby Thomas Jarington » January 15th, 2015, 8:57 pm

Previously, on Alas, Gilneas...

While making their way through Desolace, our furry friends happened upon an ominous fortress set atop a hill, where a dark voice bellowed about demons ruling all of Azeroth, and eating everyone's souls. Being not very worldly (level 30), our Worgen heroes decided that exploring a cave at the base of the evil fortress was a grand idea.

This is for them...

If You're in a Worgen Pacer, You Make Bad Decisions.... It's What You Do

ALAS, GILNEAS!
Thomas Jarington & Co.

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